Bungie details Destiny 2 Gambit changes, explains why Forsaken raid won't get hard mode

Bungie has detailed improvements to some of Destiny 2's most pressing issues, such as Gambit's Sleeper Simulant problem and Malfeasance questline, in response to player feedback.In its weekly blog update, the studio also explained why it had decided against creating multiple difficulties for the Last Wish raid.First things first, Bungie will significantly increase the Ascendant Primeval Servitor's spawn rate by placing it on the Dreaming City's "curse cycle". Every three weeks once the curse is at its peak, the Servitor "will have almost the same chance to spawn as any other Primeval". Its overall spawn rate will be upped across the board too, so players chasing down Malfeasance quest completion at any point throughout the curse cycle shouldn't have such a rough time.Read more…


source: https://www.eurogamer.net/articles/2018-10-05-bungie-details-big-changes-to-gambit-explains-why-last-wish-has-one-difficulty
date: Fri, 05 Oct 2018 11:21:00 +0100

Comments